DTX Box1 contanis 5 textures:
Deformation Texture blends 3 colors/sub-texture basing on object's surface stress or streatch.
Distance Texture blends 2 colors/sub-textures basing on the distance to target surface.
Interior Texture blends 3 colors/sub-textues basing on location inside or outside of the target object.
Speed Texture blends 3 colors/sub-texures basing on shaded point speed.
Boost Texture blends 3 colors/sub-texures basing on shaded point acceleration.